Snow Dragon
WATER 4

Snow Dragon

  • ATK:
  • 1400

  • DEF:
  • 900

  • View:
  • 3181




When this card is destroyed by battle or by a card effect and sent to the Graveyard: Place 1 Ice Counter on each face-up monster on the field.




 
 
AI Power Analysis
Material bodyConfidence: MediumEvaluated Feb 14, 2026
33± 8/ 100
Power Score
Intrinsic 34
Deck 33

Snow Dragon — Power Evaluation

Final Score: 33 ± 8 · Confidence: Medium

  • Intrinsic: 34 · Deck: 33 · Meta: provisional
  • Primary role: Material body · Secondary: Utility

Why it scores here

Snow Dragon is a 1400-ATK Level 4 WATER Dragon with no archetype and one triggered effect - placing Ice Counters on each face-up monster when it is destroyed by battle or card effect and sent to the Graveyard - which yields no card advantage and no disruption of the opponent. Its value is almost entirely as a normal-summonable material body (Rank 4 Xyz, or a Level 5 Synchro with a Level 1 Tuner), and even that is generic rather than special. The high-ish statline earned it nothing: 1400 ATK sits below the usual Level-4 threshold and the effect does not touch the opponent's board. With 0 combo appearances and only 6 thin deck inclusions at 1 copy each, it reliably converts into very little winning value.

Axis scores

Axis Score Evidence
Accessibility 25 Normal-summonable Level 4 with no archetype, no searcher, and 0 as_starter appearances in the combo sample, so it is purely draw-dependent (verified).
Combo & Conversion 12 0 combo appearances and no example boards; on its own it produces only a 1400-ATK body (observed).
Resource Economy 8 The effect adds no cards and the card is a straight -1 when it leaves the field (verified).
Effect & Interaction 5 Placing Ice Counters on face-up monsters gives no removal, negation, or disruption on its own (verified).
Material Utility 42 A clean generic Level 4 WATER Dragon body usable for Rank 4 Xyz or a Level 5 Synchro with a Level 1 Tuner, so it still converts when its effect is irrelevant (inferred).
Resilience & Flexibility 18 A single triggered effect that only fires on destruction, with no protection and no multi-zone or multi-turn presence (verified).
Deck-Building Efficiency 38 One slot with no locks or garnet dependency, so it is cheap to include, but the payoff per slot is minimal (observed).

Calculation

Weight profile: 0.7 Material body + 0.3 Utility. Intrinsic ≈ 34, Deck ≈ 33, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Normal-summonable Level 4 WATER Dragon with no summoning conditions, usable as generic Xyz/Synchro material.
  • No archetype lock and no cost, so it is splashable into any deck that just needs a Level 4 body.
  • Its trigger works automatically off destruction, requiring no activation cost or setup.

Weaknesses

  • The effect generates no card advantage and only places Ice Counters, which do nothing without dedicated counter support.
  • 1400 ATK is below the common Level-4 combat threshold, so it loses most battle interactions.
  • No archetype, no text-based search route, and no engine to fetch it, making it draw-dependent.
  • Zero combo appearances and only 6 thin deck inclusions at a single copy indicate it is filler rather than a real role player.

Counters / choke points

  • Any removal that returns it to the hand/deck or banishes it avoids the Graveyard trigger entirely.
  • Called by the Grave can negate the Graveyard trigger that places the Ice Counters.
  • Higher-ATK Level 4 bodies simply beat over it in battle.
  • Effect negation on the trigger leaves an inert 1400-ATK body.

Best use

Filler Level 4 WATER material body and optional Ice Counter enabler. Decks: Ice Counter / Cold Enchanter gimmick builds, Generic Rank 4 or Level 5 Synchro material piles (e.g. the Exodia/Greed/Phantom Knights lists in the sample). Suggested copies: 1.

Evidence & gaps

  • Verified: Snow Dragon is a Level 4 WATER Dragon Effect Monster, 1400 ATK / 900 DEF, with no archetype and legal in TCG, OCG, Master Duel, and Duel Links.; Card text: when destroyed by battle or card effect and sent to the Graveyard, place 1 Ice Counter on each face-up monster on the field.; The effect adds no cards to hand or field, so the card is a -1 in card advantage.; The effect provides no removal or negation against the opponent.
  • Observed: 6 decks in the attached sample run it, all main deck, always exactly 1 copy.; Sample archetypes: Phantom Knights 2, Greed 2, Exodia 2 (distinct_archetypes = 3).; Top partners at 100% co-deck rate include Water Spirit, Cold Enchanter, Flamvell Guard, Summoner Monk, and Black Garden.; 0 combo appearances, 0 as_starter/as_material/as_payoff counts, and 0 guides mentioning the card.
  • Inferred: Its practical function is a generic Level 4 WATER body for Rank 4 Xyz or a Level 5 Synchro with a Level 1 Tuner such as Flamvell Guard.; The Ice Counter effect only has value alongside counter payoffs such as Cold Enchanter, which appears in every one of the sample decks.; Accessibility is draw-only because no searcher or archetype engine is evidenced.
  • Data gaps: no combos supplied - combo conversion is text-only inference no guides supplied no banlist token - assumed 3 copies (unlimited) no usage statistics (StatisticsCard) - archetype inclusion % inferred from the 6-deck sample only sample is very small (6 decks) and recent only to a two-day window in January 2024 no engine/route evidence explaining why the card is included in those decks











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