WATER
4Snow Dragon
ATK:
1400
DEF:
900
View:
3181
When this card is destroyed by battle or by a card effect and sent to the Graveyard: Place 1 Ice Counter on each face-up monster on the field.
Snow Dragon — Power Evaluation
Final Score: 33 ± 8 · Confidence: Medium
- Intrinsic: 34 · Deck: 33 · Meta: provisional
- Primary role: Material body · Secondary: Utility
Why it scores here
Snow Dragon is a 1400-ATK Level 4 WATER Dragon with no archetype and one triggered effect - placing Ice Counters on each face-up monster when it is destroyed by battle or card effect and sent to the Graveyard - which yields no card advantage and no disruption of the opponent. Its value is almost entirely as a normal-summonable material body (Rank 4 Xyz, or a Level 5 Synchro with a Level 1 Tuner), and even that is generic rather than special. The high-ish statline earned it nothing: 1400 ATK sits below the usual Level-4 threshold and the effect does not touch the opponent's board. With 0 combo appearances and only 6 thin deck inclusions at 1 copy each, it reliably converts into very little winning value.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 25 | Normal-summonable Level 4 with no archetype, no searcher, and 0 as_starter appearances in the combo sample, so it is purely draw-dependent (verified). |
| Combo & Conversion | 12 | 0 combo appearances and no example boards; on its own it produces only a 1400-ATK body (observed). |
| Resource Economy | 8 | The effect adds no cards and the card is a straight -1 when it leaves the field (verified). |
| Effect & Interaction | 5 | Placing Ice Counters on face-up monsters gives no removal, negation, or disruption on its own (verified). |
| Material Utility | 42 | A clean generic Level 4 WATER Dragon body usable for Rank 4 Xyz or a Level 5 Synchro with a Level 1 Tuner, so it still converts when its effect is irrelevant (inferred). |
| Resilience & Flexibility | 18 | A single triggered effect that only fires on destruction, with no protection and no multi-zone or multi-turn presence (verified). |
| Deck-Building Efficiency | 38 | One slot with no locks or garnet dependency, so it is cheap to include, but the payoff per slot is minimal (observed). |
Calculation
Weight profile: 0.7 Material body + 0.3 Utility. Intrinsic ≈ 34, Deck ≈ 33, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Normal-summonable Level 4 WATER Dragon with no summoning conditions, usable as generic Xyz/Synchro material.
- No archetype lock and no cost, so it is splashable into any deck that just needs a Level 4 body.
- Its trigger works automatically off destruction, requiring no activation cost or setup.
Weaknesses
- The effect generates no card advantage and only places Ice Counters, which do nothing without dedicated counter support.
- 1400 ATK is below the common Level-4 combat threshold, so it loses most battle interactions.
- No archetype, no text-based search route, and no engine to fetch it, making it draw-dependent.
- Zero combo appearances and only 6 thin deck inclusions at a single copy indicate it is filler rather than a real role player.
Counters / choke points
- Any removal that returns it to the hand/deck or banishes it avoids the Graveyard trigger entirely.
- Called by the Grave can negate the Graveyard trigger that places the Ice Counters.
- Higher-ATK Level 4 bodies simply beat over it in battle.
- Effect negation on the trigger leaves an inert 1400-ATK body.
Best use
Filler Level 4 WATER material body and optional Ice Counter enabler. Decks: Ice Counter / Cold Enchanter gimmick builds, Generic Rank 4 or Level 5 Synchro material piles (e.g. the Exodia/Greed/Phantom Knights lists in the sample). Suggested copies: 1.
Evidence & gaps
- Verified: Snow Dragon is a Level 4 WATER Dragon Effect Monster, 1400 ATK / 900 DEF, with no archetype and legal in TCG, OCG, Master Duel, and Duel Links.; Card text: when destroyed by battle or card effect and sent to the Graveyard, place 1 Ice Counter on each face-up monster on the field.; The effect adds no cards to hand or field, so the card is a -1 in card advantage.; The effect provides no removal or negation against the opponent.
- Observed: 6 decks in the attached sample run it, all main deck, always exactly 1 copy.; Sample archetypes: Phantom Knights 2, Greed 2, Exodia 2 (distinct_archetypes = 3).; Top partners at 100% co-deck rate include Water Spirit, Cold Enchanter, Flamvell Guard, Summoner Monk, and Black Garden.; 0 combo appearances, 0 as_starter/as_material/as_payoff counts, and 0 guides mentioning the card.
- Inferred: Its practical function is a generic Level 4 WATER body for Rank 4 Xyz or a Level 5 Synchro with a Level 1 Tuner such as Flamvell Guard.; The Ice Counter effect only has value alongside counter payoffs such as Cold Enchanter, which appears in every one of the sample decks.; Accessibility is draw-only because no searcher or archetype engine is evidenced.
- Data gaps: no combos supplied - combo conversion is text-only inference no guides supplied no banlist token - assumed 3 copies (unlimited) no usage statistics (StatisticsCard) - archetype inclusion % inferred from the 6-deck sample only sample is very small (6 decks) and recent only to a two-day window in January 2024 no engine/route evidence explaining why the card is included in those decks






